3D Game AnimationYou have a talent for art and a burning passion for games. At the heart of the entertainment revolution is the game industry and a career as a game artist is your destiny. Games allow you to join complex fantasy worlds, tryout new identities, live out heroic stories, and test your abilities. You can even challenge or join forces with players on the other side of the world - and game artists and animators exist at the center of the action. The 3D Game Animation program starts from the beginning: expanding and developing your artistic sensibilities, grounding you in fundamental art and animation skills, and introducing you to the game industry and process of game design and development. The program begins by covering all the bases including classical 2D animation, 3D animation, traditional art design and layout, modeling, texturing, lighting, character design, life drawing, storyboarding, game design, and level editing tools. You will then branch out to apply your training to the creation of a game proof-of concept or demo project developed in a collaborative team environment. You will prepare for entry into the workforce by completing your graduation and professional portfolio and demo reel. Earn your 3D Game Animation Professional Diploma in only 24 months*. [*21 months with approved post-secondary prerequisites and/or completion of 3 months foundation studies] Download Program Brochure - 864 KB |
Course DescriptionsFoundation Studies:Introduction to Video Production Introduction to Computer Graphics Foundation Art and Design Internet Publishing 100 Business Technology 100 Technical Arts Overview Quarter One 3D Animation and Modeling 101 Drawing for Animation Workshop Introduction to Classical Animation 101 Life Drawing 100 Introduction to the Gaming Industry Quarter Two 3D Animation and Modeling 102 Introduction to Classical Animation 102 Life Drawing 200 Character Design & Storyboard 200 Introduction to Digital Video Game Design 100 Quarter Three 3D Animation and Modeling 200 Animation 200 Advanced Lighting and Texturing 100 Employment Skills I Quarter Four 3D Animation and Modeling 301 Animation Production 200 Character Design 300 Level Editing Tools Life Drawing 300 with Acting for Animators Quarter Five 3D Animation and Modeling 302 Animation Production 300 Interface Design Advanced Lighting and Texturing 200 Employment Skills II Quarter Six Game Production Workshop 300 3D Animation and Modeling 400 Career Management Life Drawing Workshop Quarter Seven Game Production Workshop 400 Motion Capture Animation Production 400 Portfolio Production Workshop |